NFTs
The Blockchain has passed the “disillusionment” phase of the Hype Cycle and can finally impose itself in well-defined use cases in companies. What changed the business of many of them. And in this movement, a technology based on this concept is emerging: NFTs. “Non-fungible tokens” represent a new business opportunity for artists, video game creators and for many companies looking for new models for their digital content (and other assets). Gartner predicts that by 2026, these NFTs will propel at least one company into the TOP 10 most valuable brands.
Youtube – Growing video engine
Youtube and Youtube based business – Youtube has been a new topic for all business makers all around the world for years already, it is one of the best platforms on the market at the moment. Has one of the best accessibility and algorithm, reason behind this is the popularity and accessibility youtube provides for all users all around the world, some try to gradually grow their account what actually takes a lot of time, but some buy youtube views with paypal to make their video about their business go viral, what is one way out of the algorithm system.
The Metaverse
Much has been said about him since Facebook’s parent company renamed itself “Meta” to better focus its efforts around this concept. The Metaverse is a vision that redefines our interactions with technology through technologies like augmented reality and virtual reality. We will no longer surf the Internet and its websites. We will immerse ourselves in the Metaverse and its services in virtual reality. Microsoft has made it a priority for Teams and should inaugurate Hololens 3 this year, Facebook/Meta sees it as a priority for all of its business, and Apple could well launch in 2022 its famous AR/VR glasses that have been awaited for so many years…
Behavioral AI
There is a lot of talk about AI and its ability to understand, analyze and reproduce human voice and vision. But the next step is to use AI to understand, analyze, reproduce and above all influence human feelings and behaviors. In 2022 a new word should be more and more present in the IT jargon of companies: Neuromining. The concept brings together ML/AI technologies to analyze and understand human behavior with the ultimate goal of influencing them.
Hybrid Work Tech
Already very present in 2021, hybrid working technologies will multiply further in 2022. In particular, with ever more AI in on-board PC cameras and tools for capturing voices and people in meeting rooms. Objective, to completely eliminate the borders that make the face-to-face experience different from the remote online experience. Combine the two to offer the same potential for virtual interactivity (survey, comments, exchange of documents, etc.) “online” to those in person and the same human presence to those in virtual.
The Web3
Admittedly, this is a rather hazy concept. But that has never slowed down the marketing departments. Seeing how the term has multiplied in articles in recent weeks, it is very likely to see the term WEB3 multiply everywhere to qualify new services, products and technologies. On paper, WEB3 surfs Blockchain, cryptocurrencies, NFTs and the Metaverse. The Web3 reimagines the Web through a very strong decentralization of services and greater respect for privacy (see anonymity).
Intel’s GPUs
The year 2021 has been terribly marked by the shortage of components. This is especially true in the graphics card market where it’s nearly impossible to find the latest NVidia and AMD cards without buying a brand new, fully-featured PC. The shortage will continue in 2022 and Intel sees it as an opportunity to compete in this market, the preserve of NVidia and AMD. Intel is launching a new “ARC” brand and its first graphics cards capable of competing with the NVidia RTX 3050/3060 and 3070 or the AMD RX 6600/6700 and 6800 XT. A strong offensive by Intel in a market that has not been successful so far but which could help make the acquisition of graphics cards for desktop PCs less painful.
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